assembly中嵌入图片抓取器(C#)

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从assembly中提取图片并显示在UI上的方法是主要LoadImagesFromAssembly.
private void LoadImagesFromAssembly( string assemblyPath ){// Try to load the assembly at the specified location. Assembly assembly = this.LoadAssembly( assemblyPath, true );if( assembly == null )return;this.currentAssembly = assembly;// Dispose of the images currently being displayed, if any. if( this.bindingSource.DataSource != null )foreach( ImageInfo imgInfo in this.bindingSource.DataSourceas List<ImageInfo> )imgInfo.Dispose();// Bind to a list of every image embedded in the assembly. this.bindingSource.DataSource =this.ExtractImagesFromAssembly( this.currentAssembly );}如上, ImageGrabberForm 用BindingSource组件存储图片供数据绑定. BindingNavigator, DataGridView, PropertyGrid 和PictureBox都绑定到这一数据源,就可以相当简单地在各UI元素间保持一致.
从assembly中提取图片的实际工作是在ExtractImagesFromAssembly 方法中:
private List<ImageInfo> ExtractImagesFromAssembly( Assembly assembly ){List<ImageInfo> imageInfos = new List<ImageInfo>();foreach( string name in assembly.GetManifestResourceNames() ){using( Stream stream = assembly.GetManifestResourceStream( name ) ){// Treat the resource as an icon. try{Icon icon = new Icon( stream );imageInfos.Add( new ImageInfo( icon, name ) );continue;}catch( ArgumentException ){stream.Position = 0;}// Treat the resource as a cursor. try{Cursor cursor = new Cursor( stream );imageInfos.Add( new ImageInfo( cursor, name ) );continue;}catch( ArgumentException ){stream.Position = 0;}// Treat the resource as an image. try{Image image = Image.FromStream( stream );// If the image is an animated GIF, do not add it to the// collection because the Image class cannot handle them and// will throw an exception when the image is displayed. FrameDimension frameDim =new FrameDimension( image.FrameDimensionsList[0] );bool isAnimatedGif = image.GetFrameCount( frameDim ) > 1;if( !isAnimatedGif )imageInfos.Add( new ImageInfo( image, name ) );elseimage.Dispose();continue;}catch( ArgumentException ){stream.Position = 0;}// Treat the resource as a resource file. try{// The embedded resource in the stream is not an image, so// read it into a ResourceReader and extract the values// from there. using( IResourceReader reader = new ResourceReader( stream ) ){foreach( DictionaryEntry entry in reader ){if( entry.Value is Icon ){imageInfos.Add( new ImageInfo( entry.Value, name ) );}else if( entry.Value is Image ){imageInfos.Add( new ImageInfo( entry.Value, name ) );}else if( entry.Value is ImageListStreamer ){// Load an ImageList with the ImageListStreamer and// store a reference to every image it contains. using( ImageList imageList = new ImageList() ){imageList.ImageStream =entry.Value as ImageListStreamer;foreach( Image image in imageList.Images )imageInfos.Add( new ImageInfo( image, name ) );}}}}}catch( Exception ){}}}return imageInfos;}上面的代码在assembly中为每个已命名资源都打开一个流,然后依次尝试从流中创建图标Icon, (失败的话创建)光标Cursor, (失败的话创建)图片Image, 全部失败的话通过System.Resources.ResourceReader读取内容. 这个resource reader可以把图片,图标和ImageList中的图片从资源文件.resx中提取出来. ImageInfo类是用来存取图片及其辅助信息的.